FIFA 22 is releasing on October 1. EA dropped the trailer last week and stars such as Trent Alexander-Arnold, Marcelo, and Eden Hazard featured in it. With the release date just around the corner, let’s take a look at key changes made that have been made in the game.
In the past, there has been a lot of criticism of AI, that sometimes what players and teams do does not make any sense.
EA has promised that users can expect more intelligence from the players controlled by the computer.
There’s a remarkable degree of association between the virtual players in FIFA 22. Rivals will talk, contend, and signal during matches the same as real life games everywhere. Facial expressions of players will alter on the basis of scoreline. With advanced technology, players’ looks and features like tattoos have been captured to utmost perfection by the American–based company.
Extensively Researched Stats
Match realities has been a major development in FIFA games in recent years, but data has gone up a notch this time around. FIFA 22 will also include heat maps and expected goals (XG) as well.
Speedsters like Kylian Mbappe, Kyle Walker, and Mohamed Salah will be more dangerous on FIFA 22 as the users will have more control when it comes to acceleration. However, the timing of the sprint is very essential.
New pre-match and post-match sequences
Shots of sprinklers, ground staff, player warm ups, changing areas and mascots have been added — just as powerful group practices that see your team’s fans leave early if the players aren’t playing great.
Jurgen Klopp’s passionate post-match celebration with his players and fist bumping at the Kop at Anfield has also been captured perfectly.