Yes, it’ll be exclusive to PlayStation 5 All eyes were on Sony yesterday as it unveiled a car, an electric mobility company and the highly-anticipated PlayStation VR2! Here are all the details. A 4K screen strapped to your eyes! The PlayStation VR2 will come with an OLED display, with 4K HDR and a 110-degree field […]
Yes, it’ll be exclusive to PlayStation 5
All eyes were on Sony yesterday as it unveiled a car, an electric mobility company and the highly-anticipated PlayStation VR2! Here are all the details.
A 4K screen strapped to your eyes!
The PlayStation VR2 will come with an OLED display, with 4K HDR and a 110-degree field of view. That’s a resolution of 2K for every eye, with a smooth refresh rate of 90/120Hz.
The new VR2 will also come with foveated rendering. A fovea is a small depression in the retina of the eye where visual acuity is highest. Sony claims that its technology will track the movement of the fovea to maximize resolution and get punchier graphics with fewer pixels.
It will come with an exclusive title
Perhaps the more interesting news is that it’ll come with an exclusive game set in the world of Horizon Zero Dawn. Called the Horizon: Call of the Mountain, it’ll be built specifically for PS VR2 by Guerrilla and Firesprite and will likely follow next month’s Horizon Forbidden West, one of Sony’s highly anticipated releases for 2022.
A true VR experience
While most VR rigs rely on external cameras to track the player’s movement, Sony had a different idea. With in-built cameras and inside-out tracking, the PS VR2 will now be able to track you and your controller. This means your movements and your sight will be instantly reflected in the game, without the need for any external camera.
More sensors, more immersion
Sony claims that the new PS VR2 will provide “incredibly deep immersion,” with the help of new sensory functions like eyeball tracking, eyeglass feedback, 3D audio and updated PS VR2 controllers, just called Sense. The new controllers will take learnings from PS5’s Dual-Sense controller and will receive haptic feedback and adaptive triggers.
Additionally, Sony has also added a single vibration motor into the headset, which the company claims will allow “gamers to feel a character’s elevated pulse during tense moments, the rush of objects passing close to the character’s head, or the thrust of a vehicle as the character speeds forward.”
Right, so what’s the catch?
All said and done we still don’t know what the hardware will actually look like, or when it’ll go into production. If lessons are to be learned from last year’s PlayStation 5 launch in India, we suggest you don’t hold your breath.